VR · Architecture · 360°

Spaces
made
real.

Immersive VR installations and 360° environments for architectural exhibitions — from BLOX Copenhagen to Malmö Wisdome dome cinema.

Scroll
BLOX Copenhagen VR Exhibition
01 — Copenhagen, Denmark
BLOX · BLOXHub
VR Installation · 2022
Project 01

An architecture
you can enter.

Created for BLOXHub in Copenhagen, this immersive VR installation invited visitors to step inside architectural visualisations designed by Karlssonark. Real-time 3D environments built in Unreal Engine let guests explore spaces that hadn't been built yet — but felt completely real inside a VR headset.

Custom interaction pipelines enabled free-roam exploration with teleportation mechanics tuned for exhibition audiences unfamiliar with VR.

Unreal Engine VR · HMD Architectural Viz Custom Pipeline Real-Time 3D
BLOX Exhibition floor BLOX visitors in VR BLOX render closeup BLOX headset experience
Malmö Wisdome dome cinema
02 — Malmö, Sweden
Wisdome · Dome Cinema
360° Dome · Immersive
Project 02

Dome cinema.
Redefined.

A full-dome immersive presentation produced for Wisdome in Malmö — a planetarium-scale venue where the entire ceiling becomes the screen. Architecture becomes spectacle at a scale few audiences ever experience.

Custom 360° content pipeline developed to handle extreme aspect ratios and wrap-around projection requirements unique to dome venues. Every render frame was tuned for the physical curvature of the dome surface.

Dome Projection 360° Pipeline Equirectangular Maya · Python Live Presentation
Wisdome interior Wisdome drawings Production setup Technical pipeline
03 — How it's built

From drawings
to presence.

001
Real-Time 3D
Architectural models converted into interactive real-time environments using Unreal Engine. Lighting, materials, and atmosphere tuned for believability at VR frame rates.
002
Custom Pipelines
Python and Maya scripts to automate the conversion from CAD and DWG files into optimised game-ready assets. Weeks of manual work reduced to hours.
003
360° & Dome Output
Equirectangular and dome-master renders for full-sphere playback. Custom projection mapping for dome venues with non-standard aspect ratios.
Let's build together

Your space.
Our engine.

Got an architectural project, exhibition, or event that needs an immersive VR component? Let's talk.