VR · Architecture · 360°
Immersive VR installations and 360° environments for architectural exhibitions — from BLOX Copenhagen to Malmö Wisdome dome cinema.
Created for BLOXHub in Copenhagen, this immersive VR installation invited visitors to step inside architectural visualisations designed by Karlssonark. Real-time 3D environments built in Unreal Engine let guests explore spaces that hadn't been built yet — but felt completely real inside a VR headset.
Custom interaction pipelines enabled free-roam exploration with teleportation mechanics tuned for exhibition audiences unfamiliar with VR.
A full-dome immersive presentation produced for Wisdome in Malmö — a planetarium-scale venue where the entire ceiling becomes the screen. Architecture becomes spectacle at a scale few audiences ever experience.
Custom 360° content pipeline developed to handle extreme aspect ratios and wrap-around projection requirements unique to dome venues. Every render frame was tuned for the physical curvature of the dome surface.
Got an architectural project, exhibition, or event that needs an immersive VR component? Let's talk.