Technical Art / Relax Gaming / 2023
An internal tool for testing game ideas at speed, then turning the keepers into polished, high-end work.

Move fast
A place to try mechanics and effects quickly, see what felt right, and discard what did not, without building everything for real first.
Stay sharp
The good experiments carried straight through into high-end games, so speed and quality stopped being a trade-off.
Fast and good are usually a choice. The tool's whole job was to make them the same thing.